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Action Analysis I

H56.1328   Studio   3 Credits

Course Level: Intermediate/Advanced


Course is repeatable four times for 12 total points
Recommended for students studying both animation and live action.

The key principles and mechanics of animation motion, including timing, spacing, staging an image for clarity, imparting a feeling of weight in animation graphics and characters, etc. Live-action and animated films are studied frame by frame; live models (i.e.,  a dancer and an actor) pose and perform various actions which students visualize and break them down into drawings, and an analysis of the movements. Students shoot test animation exercises (i.e., the bouncing ball) onto video for class criticism. This course is based on the intensive studies done in the 1930's at the Walt Disney Studio for the purpose of improving their animated films. "I definitely feel," Disney wrote in 1935, "that we cannot do the fantastic things, based on the real, unless we first know the real."